function SwapNodes(node_data, div) {
this.node_data = node_data;
+ this.node_data_signed = new Int32Array(node_data);
this.data_pos = 0;
this.div = div;
this.div2 = document.createElement('div');
return this.node_data[this.data_pos++];
}
+SwapNodes.prototype.decode_int32 = function() {
+ return this.node_data_signed[this.data_pos++];
+}
+
SwapNodes.prototype.decode_color = function() {
var rgba = this.decode_uint32();
a = (rgba >> 24) & 0xff;
return c
}
+SwapNodes.prototype.decode_float = function() {
+ return this.decode_int32() / 256.0;
+}
+
+SwapNodes.prototype.decode_size = function() {
+ var s = new Object();
+ s.width = this.decode_float ();
+ s.height = this.decode_float ();
+ return s
+}
+
+SwapNodes.prototype.decode_rect = function() {
+ var r = new Object();
+ r.x = this.decode_float ();
+ r.y = this.decode_float ();
+ r.width = this.decode_float ();
+ r.height = this.decode_float ();
+ return r;
+}
+
+SwapNodes.prototype.decode_rounded_rect = function() {
+ var r = new Object();
+ r.bounds = this.decode_rect();
+ r.sizes = []
+ for (var i = 0; i < 4; i++)
+ r.sizes[i] = this.decode_size();
+ return r
+}
+
SwapNodes.prototype.handle_node = function(parent)
{
var type = this.decode_uint32();
var y = this.decode_uint32();
var width = this.decode_uint32();
var height = this.decode_uint32();
- var div = document.createElement('div');
var c = this.decode_color ()
+ var div = document.createElement('div');
div.style["position"] = "absolute";
div.style["left"] = x + "px";
div.style["top"] = y + "px";
parent.appendChild(div);
break;
+ case 3: // BORDER
+ var rrect = this.decode_rounded_rect();
+ var border_widths = []
+ for (var i = 0; i < 4; i++)
+ border_widths[i] = this.decode_float();
+ var border_colors = []
+ for (var i = 0; i < 4; i++)
+ border_colors[i] = this.decode_color();
+
+ var div = document.createElement('div');
+ div.style["position"] = "absolute";
+ div.style["left"] = (rrect.bounds.x + border_widths[3]) + "px";
+ div.style["top"] = (rrect.bounds.y + border_widths[0]) + "px";
+ div.style["width"] = (rrect.bounds.width - border_widths[1] - border_widths[3]) + "px";
+ div.style["height"] = (rrect.bounds.height - border_widths[0] - border_widths[2]) + "px";
+ div.style["border-style"] = "solid";
+ div.style["border-top-left-radius"] = rrect.sizes[0].width + "px " + rrect.sizes[0].height + "px"
+ div.style["border-top-right-radius"] = rrect.sizes[1].width + "px " + rrect.sizes[1].height + "px"
+ div.style["border-bottom-right-radius"] = rrect.sizes[2].width + "px " + rrect.sizes[2].height + "px"
+ div.style["border-bottom-left-radius"] = rrect.sizes[3].width + "px " + rrect.sizes[3].height + "px"
+ div.style["border-top-color"] = border_colors[0];
+ div.style["border-top-width"] = border_widths[0] + "px";
+ div.style["border-right-color"] = border_colors[1];
+ div.style["border-right-width"] = border_widths[1] + "px";
+ div.style["border-bottom-color"] = border_colors[2];
+ div.style["border-bottom-width"] = border_widths[2] + "px";
+ div.style["border-left-color"] = border_colors[3];
+ div.style["border-left-width"] = border_widths[3] + "px";
+ parent.appendChild(div);
+ break;
default:
alert("Unexpected node type " + type);
}
return client_serial;
}
+#define NODE_SIZE_COLOR 1
+#define NODE_SIZE_FLOAT 1
+#define NODE_SIZE_POINT 2
+#define NODE_SIZE_SIZE 2
+#define NODE_SIZE_RECT (NODE_SIZE_POINT + NODE_SIZE_SIZE)
+#define NODE_SIZE_RRECT (NODE_SIZE_RECT + 4 * NODE_SIZE_SIZE)
+
static int
rewrite_node_textures (BroadwayClient *client,
int len, guint32 data[], int pos)
type = data[pos++];
switch (type) {
case BROADWAY_NODE_COLOR:
- pos += 5;
+ pos += NODE_SIZE_RECT + NODE_SIZE_COLOR;
+ break;
+ case BROADWAY_NODE_BORDER:
+ pos += NODE_SIZE_RRECT + 4 * NODE_SIZE_FLOAT + 4 * NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_TEXTURE:
data[pos+4] = GPOINTER_TO_INT (g_hash_table_lookup (client->textures,
g_array_append_val (nodes, c);
}
+static void
+add_float (GArray *nodes, float f)
+{
+ gint32 i = (gint32) (f * 256.0f);
+ guint u = (guint32) i;
+ g_array_append_val (nodes, u);
+}
+
+static void
+add_point (GArray *nodes, const graphene_point_t *point)
+{
+ add_float (nodes, point->x);
+ add_float (nodes, point->y);
+}
+
+static void
+add_size (GArray *nodes, const graphene_size_t *size)
+{
+ add_float (nodes, size->width);
+ add_float (nodes, size->height);
+}
+
+static void
+add_rect (GArray *nodes, const graphene_rect_t *rect)
+{
+ add_point (nodes, &rect->origin);
+ add_size (nodes, &rect->size);
+}
+
+static void
+add_rounded_rect (GArray *nodes, const GskRoundedRect *rrect)
+{
+ int i;
+ add_rect (nodes, &rrect->bounds);
+ for (i = 0; i < 4; i++)
+ add_size (nodes, &rrect->corner[i]);
+}
+
static void
gsk_broadway_renderer_add_node (GskRenderer *self,
GArray *nodes,
case GSK_COLOR_NODE:
{
-
add_uint32 (nodes, BROADWAY_NODE_COLOR);
add_uint32 (nodes, x);
add_uint32 (nodes, y);
}
return;
+ case GSK_BORDER_NODE:
+ {
+ int i;
+ add_uint32 (nodes, BROADWAY_NODE_BORDER);
+ add_rounded_rect (nodes, gsk_border_node_peek_outline (node));
+ for (i = 0; i < 4; i++)
+ add_float (nodes, gsk_border_node_peek_widths (node)[i]);
+ for (i = 0; i < 4; i++)
+ add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
+ }
+ return;
+
default:
{
cairo_surface_t *surface;